you should strive for three main objectives, in order to win at table
shuffleboard: 1. WELL PLACED WEIGHT - This is of
paramount importance. Learn to place a Weight as far down the board as
possible, without having it falloff. In Cushion Board models, learn to
place it in the corners, for the highest scoring zones. This tech- nique
is best attained by frequent practice.
2. ATTACKING OPPONENT'S WEIGHTS - You may have learned how to place a Weight in a high-scoring position,
but so may your opponent. Thus, it is of im- portance to learn how to
attack and knock off your opponent's highest scoring Weights, so as to
prevent them from scoring. Frequent practice will help you to develop
this technique also. 3. BLOCKING YOUR OWN WEIGHTS - When you have learned how to place a Weight high in the scoring areas,
you will want to protect it from your opponent's subsequent attacks. The
method of doing this is called blocking or screening a Weight,
a familiar tactic in football and basketball play. Simply place your succeeding
Weight behind your leading Weight in such a position that your opponent
will not be able to touch your leading Weight in his attack. Never place
a blocking Weight too close to the scoring Weight, because a good
attacker will then be able to remove both from the board.
USE OF BOTH HANDS
is a game that requires equal ability with either hand. Beginners will
find making shots with one hand just as simple as with the other, after
a bit of practice. One should learn to favor neither hand, but rather
to try to shoot an equal number of shots with either hand. Doing so will
greatly improve his ability to play.
USE OF "SIDE-WHEELING"
ON LONGBOARD MODEL
it may seem easier to shoot your Weight from the center of the board,
most players eventually learn the more accurate "side-wheeling"
method of delivering a Weight on the Longboard models. To shoot in this
manner, the player allows the third and fourth fingers of his shooting
hand to slide along the side edge of the playing surface, so as to act
as a guide and balance. His Weight is thus more easily controlled, and
he is assured a much greater degree of accuracy in placing it.
USE OF "ENGLISH" (TWIST)
ON LONGBOARD MODELS
of English or twist on a Weight being delivered on a Longboard
greatly aids accuracy. Putting English on a shot is accomplished by twisting
the thumb and forefinger away from the wrist and in toward the body, as
the Weight is being delivered. Properly applied, it very greatly improves
that Weight's chances of remaining on the board, after it makes contact
with an opponent's Weight. The English acts as a brake, holding it in
place. It also enables players to hide delivered Weights behind Weights
already on the board, thus gaining the advantage of having a just-delivered
Weight well blocked without further play. English is of great value when
making draw shots as well.
FIRST WEIGHT -
A player who shoots first Weight should try to place it as far down the
board as possible, along either rail. If his opponent fails to knock off
that Weight, the first player should then try to place his next Weight
in the opposite corner (similar to a split in bowling). This gives
him two Weights in good scoring position, yet far enough apart so that
his opponent can attack only one of them in his next shot. Following this,
the first player should then block his best scoring or remaining Weight.
FIRST WEIGHT AGAINST AGOOD DRAW PLAYER - A player who shoots
first Weight against an expert draw player (one who can place Weights
far down the board), should follow these basic tactics in order to prevent
the draw player from getting high scores:
first player should shoot his first Weight so that it lands in the Deuce
zone. The expert draw player will then have to knock off this Weight,
rather than out-draw it.
turn, the first player knocks off his opponent's Weight and tries to
stay on the board with his attacking Weight. Each time, the remaining
Weight will lie slightly behind the previous Weight's position. This
strategy will result in only one Weight remaining on the board (it will
be the expert's Weight), but it will lie only in the One zone, thereby
preventing a high round score.
there are no Weights left on the board after each player has delivered
three Weights, the player shooting first should then attempt to place
his final Weight as close to the Trey line as possible, straddling same,
if he is able. Such a placed Weight makes even the expert's final draw
shot an extremely hazardous one. Actually, the draw player will then
have but one logical play: to knock off that Weight and hope to remain
on the board with his own.
LAST WEIGHT - A player who shoots last Weight (it is known
as the hammer)has the advantage in that round. How he uses
this advantage depends on his skill. If he is a good draw player, he can
count on this last Weight to out-draw any Weight his opponent may have
on the board. However, the safest strategy for the novice is to playa Weight-for-Weight game when he has the hammer. That is,
he should attempt to knock off anything his opponent placed well down
on the board, and at the same time try to keep his own attacking Weight
on the board.