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Bumper Pool Rules
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1. Individual
play (2 Players) or team play ( 4 players - 2 per team)
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2. Each player
or team select their color balls ( 5 balls per side)
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3. Spot balls
on each spot with the spotted cue balls in front of scoring holes. (Line
up balls so that color balls will match scoring hole color at opposite
end).
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4. Start
Game - Each player shoots spotted cue ball at the same time towards
opposite scoring hole. Shots must hit cushion on player's right side.
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5. Player
coming closest to his scoring hole shoots first. If player makes his
spotted cue ball, he will continue to shoot remaining balls until he
misses scoring hole.
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6. Opponent
then shoots and tries to score. Whenever no score is made, other player
shoots. (See #1 in Technicalities and Penalties below),
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7. Player
(or Team) sinking all their balls first wins.
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Tips for Making
You a Winner
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1. Player
should always shoot at opponent's ball if opponent is in good scoring
position. Knock him into area where scoring becomes difficult.
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2. Block
opponent's scoring hole (if can) with your own ball so as to prevent
scoring by opponent.
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3. Always
leave one of your balls in position to hit opponent's ball.
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Technicalities
and Penalties
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1. Before
shooting other balls, player must score his spotted ball.
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2. If player
uses unmarked ball before scoring his spotted ball, all balls disturbed
must be placed in original position.
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3. In event
both players score their spotted balls on first shot, they shoot again
using ball to the left of hole.
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4. If you
hit your own ball off table, place it in center of bumpers at center
of table, and opponent shoots next.
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5. If you
hit an opponent's ball off table, replace it in original position, and
place one of your balls in center of bumpers at center of table.
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6. If player
scores opponent's ball it will count for his opponent.
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7. If player
scores his own ball in opponent's scoring hole, his opponent can drop
any 2 balls (by hand) for his score.
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8. If player
scores any ball before his spotted ball, his opponent drops any of his
own 2 balls (by hand) for his score.
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9. If player
scores his last ball in opponent's scoring hole, he loses game.
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